Underneath that brush up, Alto's Adventure and Alto's Odyssey are the same endless runner games you remember. But it could use a little optimisation, as we noticed some frame drops on the Xbox One X. There's dynamic lighting and weather effects, publisher Snowman claims. The Alto Collection transfers said calming experience over to the big screen, with support up to glorious 4K HDR. ![]() ![]() It's also free for a week on PC thanks to the Epic Games Store. It's the first time that either title is available on consoles, and also the first time that Alto's Odyssey is available on PC. That changes today with the launch of The Alto Collection, which packages both games - Alto's Adventure and Alto's Odyssey - for PC, PS4, and Xbox One, and coming soon to the Nintendo Switch. That calming experience had been largely limited to phones, tablets, and computers (unless you had an Apple TV) for years since their respective release dates. After all, they even had a built-in “Zen Mode” where players didn't have to care about high-scores or falling over, and could simply lose themselves in its beautiful environment. ![]() It's almost as if the Alto titles were seemingly made for the pandemic times, when people are looking for something to take their mind off the invisible threat. Among the adjectives used by critics then to describe the two games were “laid back”, “mellow”, “relaxing”, and “soothing”. Upon their release, both the snowboarding game Alto's Adventure and its sandboarding sequel Alto's Odyssey were praised more for their atmosphere, the visual style, and the aesthetic, than the basic gameplay.
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